UPDATED: ZE Predator Ultimate v1.1

Posted: February 7, 2011 by Kaemon in Kaemon's Rants, Map Update, ZE Predator Ultimate

EDIT2: So far the map seems to crash (sometimes) when Hyper or Ultimate round are starting.
I don’t know exactly what causes it, but we are no int.

Ok, looks like Luffaren released already Ze_Predator_Ultimate_v1_1 while I wasn’t home.
He kinda rushed this version because many servers had many kind of problems with v1 to the point of it being unplayable: No zombie fighting, too many predator fighting and the main problem: Complex Boss (3rd Predator) was impossible to kill on servers that had to reload, along with the map saving its current difficulty level, made that all those server were stucked forever on an Ultimate they couldn’t beat.
Now, don’t get mad if it’s still not perfect or if it could be edited to make it better; Luffaren will release more versions for it, and now that the map should be at least playable and enjoyable on most servers, he has the time to work on the next version instead of rushing it.

Here are the download links:

Check ZE_Predator_Ultimate on Gamebanana: GAMEBANANA LINK
Download V1 from Dropbox: DROPBOX

And here is a list of the main changes from V1 to V1.1:

* Added “Alien Ending”
* Changed MapPaths, HoldAreas and Bosses depending on difficulty. (Now you only fight 1 Predator per difficulty; and you can choose between the 2 Random Paths instead of getting force into one)
* Added more particles
* Added 2 new weapons (Alien Sample and Flamethrower)
* Added a different ending for Hyper difficulty.
* Fixed Predator HP on 3rd Boss (Complex Area Boss)
* More changes between difficulties (Like bosses, hold positions and things that make the hold positions harder)
* Fixed some timing issues (now there will be more zombie encounters)
* Changed/replaced some music
* Added more detail
* More optimised at spawn (people complained about FPS, it’s just a fast areportal fix, will get improved)
* Added another weapon pickup area (BoulderDefense (Going Left from Camp instead of into Predator’s Ruins)
* Fixed/worked around issue where players got stuck in first elevator on Ultimate difficulty
* Added/removed blockers to tweak balance better
* Ammo replenished before every Boss Fight (will replenish to servers max ammo)
* Added transporter push in spaceship
* 2nd boss kills on touch instantly
* 3rd boss now takes less damage to interrupt his attacks or to kill

And that’s it. You can read those also on the README that comes in the .ZIP archive.
Also, looks like Luffaren sightly changed the World Challenge Rules (Challenge that will be only valid for V2 once it cames out) so you might want to take a look on them in the README or in our Predator Challenge section.

Also, the unresolved quote was from the Paranoid versions that included a button at coliseum for “All Weapons Next Round”. You could only select this ending once, and when doing so, a button will appear on next round that allowed you to get all the Special Weapons from the begging, while you heard that quote.
This feature was removed due to the high percentages of server crashing of getting that many special weapons at once, when they were still Game UIs.

“I like turtles!”

  1. Morell says:

    Server crash with this version…

  2. Cazador says:

    Quote from Paranoid when you pick up the turtlethrower

  3. Kaemon says:

    Yeah, seems like it can crash… Not completly sure yet since I got mentioned that the server we were playing crashes sometimes on boatescape aswell… So not sure yet…

  4. Kaemon says:

    Yes. Your first Geek Point Cazador! XD

  5. Hades says:

    And last πŸ˜†

    ps: i changed name xd

  6. Psyduck says:

    Can you please tell me which songs are used in this map? I am especially interested to classical theme music that begins near the falls and it ends at start of run “to da choppa” πŸ˜€ This is great map. Thanks a lot.

  7. Metro says:

    can u guys tell me how u can make maps like mako/predator maybe this one to special timelimit so if its change to this map = 45min while standart is 20min

  8. Neo says:

    It’s Immediate Music – Serenata Immortale