Minas Tirith info delayed. Some info on the MG 2D.

Posted: April 2, 2011 by Kaemon in Kaemon's Rants, MG 2D (Unnamed), ZE LOTR Minas Tirith

EDIT: Added a screenshot and a Youtube video.

Well… I’m sorry but at the end we couldn’t post today about Minas Tirith..

The main (and only) reason it’s because Hannibal couldn’t get the free time needed for making a proper post. He had some work to do with classmates, and he is still working on it right now (midnight in Spain). I can post some little info, but you will have to wait for Hannibal for the real deal with more accurate information… I hope we can write about it tomorrow. Sorry!

From what *I* know; Minas Tirith (the physic layout) it’s complete. Some parts are not as detailed as Hannibal originally wanted them, but since the map is huge, and works alone on it, he can’t spend that much time detailing everything.
Most of the special items (almost them all) are already made aswell. So now Hannibal is working mostly on the final mapping stage (the main triggers and events), and he his having fun while doing so after so many weeks (or months) of only mapping brushes.

We don’t have (neither me nor Hannibal) an estimated release date for Minas Tirith so far; but yesterday Hannibal mentioned to me that he believed the map to have like “15 Hammer Hours left” until being done… This might be wrong, or more work may be needed if bugs/glitches/leaks/etc are spotted on the closed tests. Also please notice that Hannibal can’t work 5 hours a day (or even all days for that matter) on Minas Tirith because many different reasons.

We don’t know neither what the size of the map is going to be. Yesterday mention of it was just a joke. However it may end being really big (more than 100 MBs for sure) since it gots many models, customs textures, will include lots of musics/sounds and its a pretty damn big map.

Screenshot of a Test game going on.

Now on my 2D MiniGame… It’s going good. Really good.
So far I see my new policy of “Make it work, release. Don’t detail or do it later!” working. Since it has been only some days and I got already something to show for, instead of another non-playable-test dead on my maps folder.

With the help of Paul we just tested the Alpha Version 002 this afternoon on SteamGamers TestServer. We invited many people and we went up to more than 33 players (dunno exactly how many) and the “engine” works better than what I thought.
To be honest I was expecting it to crash at some point, or people getting the camera bugged a lot; none of this happened (even if a couple of people got the camera bugged a couple of times).
So far the biggest bugs seemed to be on my part making something wrong, and the camera worked fine all the time.

Also, there was no Lag nor FPS Drop (with the exception of when massive Teleport and massive Push were affecting 20-30 guys in the “Jail”, wich is fixable) and looks like the game will be on Beta status soon.
Main difference between Alpha and Beta being that Alpha only included fast-made courses (and just a couple of them) to test if the engine worked; while the Beta will start to be a real MiniGame already that would be possible to test/play on any MG server that decided to include it.

A half-dozen mappers asked me if they were allowed to make their own courses for the map, and so far every course will be welcomed, specially now that there is none! I may include specifics about it at some point, but nothing is decided yet… I may add a section on our forums to report bugs/ideas of the MG 2D Map and Minas Tirith when they are released.

I must admit it was a little chaotic with 33 guys running around (specially the round when most of us decided to get all the Green Bullsquid Model, XD) but was tons of fun, and will be even funnier (I hope!) on future versions. Also, there were only 3 available models, but on the future there will be more (and maybe extra things) to tell you apart from the other players.

Silly me, I didn’t even thought about making a single screenshot… I know however some people were recording Videos and/or Demos, and probably some of them took screenshots. If you are one of those guys, please comment here or link me on Steam so I can add them to the blog.

I think Paul got a demo of the round with 20 Green Bullsquids running around!

EDIT: And here is the Video Paul made from the demo he recorded:

“No! Stop!. What are you doing!?”

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Comments
  1. Masak is Soldier says:

    well Hannibal isnt the only one at uni doing work been doing work since prob 9 30 pm gmt uk time

    didnt expect to see that many ppl test the alpha either way

  2. Luffaren says:

    Todays test was crazy when everyone had the bullsquids. I couldn’t see anything xD
    I think i won 2-3 times also, hell i think i even beat kaemon, all thanks to my pink mario model 😀

  3. Kaemon says:

    Freaking Pink Mario model… And yeah, you beated me big time on the Mario Course… XD
    BULLSQUIDS FOREVER!

  4. UNREA1 says:

    That sound plays on mg_2d when someone picks a level. Gimme my first geek point nao.

  5. Kaemon says:

    The quote does indeed play when someone picks a level on the current Alpha on the MG_2D.
    The idea is that people will “STOP!” (aka stop using their mouses) when that sound play, so they don’t bug their starting position by turning their character!

    Here you go, your first Geek Point UNREA1.
    However, you still need two more if you want me to tell you to Get a Life ASAP.

  6. Neox says:

    Good job my lord!

  7. Mr.HotDog says:

    1st thing kaemon i h8 that trap in stone level xD
    2nd i will steal ur flash with green trail ^^
    i dont knw where to post my screens and demo so i will send u them with mail :p

  8. Mr.HotDog says:

    (edit: i cant mail u files on ur forum mail XD)

  9. Crazyjay says:

    that map was fun, espcially when i found out that i can shoot down the blue wall with the machinegun xD

  10. Kaemon says:

    Specially because that? That’s not suposed to be posible… XD
    But then again, that wall is suposed to be breakable by the people jumping on it from top.

  11. Kaemon says:

    You can add them on Steam nowadays, for people to see.
    You can also upload them to Fireserve, Megaupload, Dropbox, MyPhotoBucket, or 50 other places and give link. XD

  12. [SG] Paul says:

    Heres a quick video from the round where everyon chose the green bullsquid 😀

    Cant wait until we get the map to having like 20 great levels or so!

  13. UNREA1 says:

    Great vid Paul >:d

  14. Kaemon says:

    Cheers! Updated.
    I didn’t even did a single screenshot… What I was thinking? Screenshot is from Hotdog. XD

  15. Puni says:

    Looks effing amazing!

  16. Crazyjay says:

    well i was the only one going after the machinegun, so when paul went afk, everyone relied on me to break the wall xD

  17. Metro says:

    hannibal can u make Sauron as boss ;D

  18. Anonymous says:

    This looks so fun! MARIO STYLE! xD
    I might give it a try some time.

  19. Riperzz says:

    I was the red bullsquid xD

  20. xD34tHRowZ says:

    LOL! @ 0.15, 2 ppl got stuck between the boxes.
    So is this Mario based mg map?

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